
#include "planet.h"

Planet::Planet()
{

}

Planet::~Planet()
{

}

void		Planet::setCoords(int x, int y, int z)
{
  this->x = x;
  this->y = y;
  this->z = z;
}

void		Planet::setName(std::string name)
{
  this->name = name;
}

void		Planet::setSize(int size)
{
  this->size = size;
}

void		Planet::setType(int type)
{
  this->type = type;
}

void		Planet::setSolSysId(int solSysId)
{
  this->solSysId = solSysId;
}

std::string	Planet::getName()
{
  return(this->name);
}

int		Planet::getSize()
{
  return(this->size);
}

int		Planet::getX()
{
  return(this->x);
}

int		Planet::getY()
{
  return(this->y);
}

int		Planet::getZ()
{
  return(this->z);
}

int		Planet::getType()
{
  return(this->type);
}

int		Planet::getSolSysId()
{
  return(this->solSysId);
}
